It might be worth posting in the iPhone forum for answers. Like Erik said it isn't actually supported yet so you won't be able to complete it but maybe you just want to have a look anyway. I don't know much about the iPhone so I don't know if it's possible or not. Some platforms, for example the DS, just don't have the power to run all the games that ScummVM supports. Maybe somebody could answer that but the other thing is your platform. I don't know if the daily builds, the ones you find at the bottom of the downloads page, have Mohawk turned on as I compile my own builds. In which case your version of ScummVM hasn't been compiled to include the Mohawk engine. So when you say you don't know how to import it I get the impression you've never used ScummVM or maybe you're trying the above but ScummVM isn't detecting the game. Start ScummVM, select 'Add Game' and point ScummVM to the Riven folder. If the files needed hasn't been documented then just copy the lot.ģ. Make a folder ('Riven') and copy all the files needed off the disc(s) to the folder. That might sound a little rude kstab but bear with me.Ģ. So the solution was just to do with Scumm Development Build.I would think anybody with even the smallest bit of experience with ScummVM would know how to run a game as it's always the same. Happy adventuring! Oh god, thank you very much AbacusFinch, I tried this solution found elsewhere, but didn't worked because I chose Scumm Stable Build, so I tried another solution, not working too, and I was going to just give up. I hope this is helpful to people, I know it's not the perfect workaround but if you've exhausted a lot of options then ideally this will be what you've been looking for. What solved it for me was trying out different ScummVM nightly builds, trying both 32 bit and 64 bit, stable and development. If you press start and ScummVM tells you that you're missing files, double check that all the files you need are in your Data folder (remember you need Riven.exe in there too). However, you soon run into complications when arriving. Continuing where the first game left off, Atrus asks you to go to Riven to rescue his wife Catherine and imprison his father Gehn. Also a nifty feature of ScummVM is that you can press F4 and it draws the selection boxes around the clickable zones in the game. Riven: The Sequel to Myst is, as the title says, the sequel to Myst, and the second game in the Myst series. Press F5 in game to bring up a menu which allows you to save, load and quit. To play the game in fullscreen, press Edit Game, go to the graphics tab, tick override global graphic settings and then tick fullscreen mode. Now select the game in your ScummVM main menu and press start. (You don't need to go into the Data folder, just select it).Ĥ. Select Add Game and navigate to your Riven folder, select the Data folder and press choose. Open the ScummVM folder we extracted earlier and run ScummVM. Copy or move your Riven.exe file into the Data folder.ģ. You should have all the files you need (ignore the optional ones) barring one, which we will cover in the next step.Ģb. Check that you have the necessary data files in one folder, which for me was Galax圜lient/Games/Riven/Data. Drag the folder from the zip to your desktop or wherever you prefer.Ģa. The build I downloaded was right at the bottom, Windows (64bit), and I downloaded the latest development build rather than the latest stable build (the stable build kept saying I was missing data files so I was unable to launch the game). I will paraphrase what he tells you to do as well as including some additional steps that I needed to take to make it work with the GOG version as his version assumes you have the game on CD/DVD.ġ. AbacusFinch: I found a helpful Reddit post that details a method of playing Riven on modern operating systems (Windows 10 for me) and it works like a charm so far.
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